Source: Steam Community (opens in a new tab)
Game Changes:
- Made a key item more easily identifiable.
- Added hints for when you've picked up key items.
- Increased reach from 1.7m to 2m (You got some looong arms now, all the better to pick things up with.)
- Moved a flashlight location.
- Adjusted the stamina system by splitting it into two stages. Stage 1 is heavy breathing, stage 2 adds the visual effect on top of heavy breathing.
- Added a sound effect for when you regain your stamina.
Bug Fixes:
- The "out of breath" effect should no longer play during the credits.