[Patch 0.2.2c]
This patch will use an internal converser for game saved from 0.2.2 and manage to work high density of minerals and door duplication. So first load of a old saved might take longer. It is recommended after that, to re-save so the save file will be updated:
If you experiment some visual glitches after this patch, it is recommended to:
Toggle off Ray-Tracing from Game Settings, then reset the graphics to any quality you prefer, and enable back Ray-Tracing if you choose (ray tracing is meant for very high-end computers, not recommended by default)
List of changes:
- Saves converted from games 0.2.2 to new version to avoid missing contents in crates and other devices.
- Reduced interaction wide for the player.
- Bring back the third missing debris at the starting area.
- Fix Duplicated door on save/loading.
Thank you for your support!
- News and updates
- Tellus: Echo of the Void
- Tellus Patch 0.2.2c
Source: Steam Community (opens in a new tab)
