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Update 1.0.20 (story time)

Hi fellow Cosmonauticans,

this time we keep it short. It's story time and now you can enjoy the campaign.
The space fight is still a bit wonky, but we're on it :)

Also many of you asked for the localized languages and for now these will be the additional languages for the final release:
French, German, Russian, Spanish

The final release for Cosmonautica will be mid July. The exact date will come with the next update.

CHANGES in Cosmonautica:

  • Campaign (Alpha State)
  • More sounds and music
  • New planet textures and shaders
  • Reworked “Out of Order” asset
  • GUI is ready for localized texts
  • More colorful alien skins

FIXES:

  • Reordered mainmenu, fixed transitions
  • N.O.D.E taskmanager: swap tasks is working again
  • Layout of popup window now more consistent
  • Fixed room positions in Lucefloat (Cruiser II)
  • New color scheme for ship icons
  • More consistent colors throughout the UI
  • Problems during smuggling
  • Crashes after looting enemies
  • Problems when using two shields during battle
  • Crashes connected to socialising and upgrading Kitchen and Medibay
  • Lightning effect after getting hit by EMP
  • Missing tooltips

This is ongoing stuff we’re also working on and that will come with future updates:

  • Balancing
  • Localisation
  • New missions and random events
  • Improving the game for different screen resolutions
  • Spacefight maneuvers fixing

Enjoy playing the campaign and please keep your feedback and bug reports coming. Also there's a pinned post for campaign related stuff and issues.

Thanks and kind regards,
your Chasing Carrots
Dominik, Patrick, Daniel, Patrick, Markus and Josef