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Patch 1.0.3 Notes

Hey, everyone!

Now that the VoiceCore troubles have finally been taken care of, I was able to sit down and address some of the other bugs everyone has been facing. Here's a quick list of changes for Patch 1.0.3 (including two issues we THINK have been fixed, but aren't completely sure).

For sure fixed
- Fixed a rare bug in which Miranda's loadout would (without notification) switch to a charge gun
- Fixed a rare bug in which characters would stop firing in the middle of battle and stop responding to commands
- Fixed a glitch where telling characters to move to a node to which they were already moving caused a break in movement
- Changed the fifth playable character's internal pronounciation model (will help with en-GB acoustic model users)
- Fifth playable character can now be aliased in appropriate missions
- Fixed numerous ways to break scripting events in Mission 9
- Mission 6 difficulty now increased
- Added dynamic volume balance adjustment for scenes in which there's a ton of gunfire
- Can now scroll properly on the "Commands" subsection of the Alias menu on the title screen

Hopefully fixed
- ALL users should be able to view opening and ending cinematics without the CCCP codec pack (which is no longer installed by default). Please let us know on this one.
- East Asian OS languages should now no longer break the VoiceCore. Please let us know on this one.

There is also a small possibility prior command aliases have been erased. Our apologies if this occurred.

Coming soon:
- Mission Select