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December 17th Game Update

Greetings, wizards and witches! An update for Magicmaker is now available, which fixes several bugs. We hope you have a magical holiday season!

Read on for the full details.

Dec 17 2015 - Patch Notes

GAMEPLAY CHANGES:

  • Added left-handed mouse options
  • Giant Cobra miniboss is now completely immune to knockback
  • Turret Flowers are now affected by knockback
  • Midnight desert and sunset jungle backgrounds have been added to Temple Zone difficulties 3 and 4 respectively

BUG FIXES:

  • Re-added Windows XP support
  • Actually fixed the green crystal chest bug this time
  • Lightning Rod's robe effect now works properly when walking on walls with Sticky Slime.
  • Fixed a bug where trying to bind the arrow keys would work, but the keys would be improperly labeled as "INVALID KEYBIND"
  • Fixed a bug where Fairy Wing laser spells were doing less damage than intended
  • Fixed a bug where you would have zero ammo available if you picked up a quiver in the plug and play challenge
  • Tonna bricks + Sticky Slime projectiles now obey gravity until they begin follow walls
  • Fixed an issue where spell names would become miscolored through renaming
  • Fixed an issue where the temple vault in the bachelors difficulty mission was unlocked at the start of the mission
  • Adjusted spacing issues in the UI options menu
  • Fixed a music loop stutter in the associates difficulty Desert Zone
  • Fixed a case where you could no longer progress if you enchanted your wand in the tutorial and then quit out
  • Fixed a bug where the screen would occasionally just go all white during the finale sequence
  • Fixed a bug where rock lasers would sometimes make the screen go all white