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August 20th Game Update

Greetings, wizards and witches! We've just pushed a small update to Magicmaker which should be available immediately. If you are having issues receiving the update, exit steam and relaunch. A big thanks to our community for helping us identify these issues!

Aug 20 2016 - Patch Notes

GAMEPLAY CHANGES:

  • Adjusted material tooltips for clarity and consistency
  • One-Sided Coin's explosion radius now scales with material grade and multiple copies of it.
  • One-Sided Coin's explosion damage now scales stronger with spellpower
  • Added options to adjust screen shake
  • When loading recipes containing an unavailable material grade, the next highest available grade will be slotted
  • Added secrets

BUG FIXES:

  • Fixed a bug where Explosive Powder laser spells were doing 10x their intended damage
  • Fixed an issue where the Forest Boss's Pollen Laser would scale into negative values in NG+
  • Magic Boomerang robe effect will no longer knock back objects that are intended to be knockback immune
  • Fixed an issue that caused the Final Boss to despawn if is knocked off screen
  • Bazel's Hourglass of Regret no longer warps the player through anti-teleport walls
  • Fixed a crash caused by charming goblin wizards using Illusion Dust
  • Fixed a bug where Extract of Monday's robe effect's damage was being multiplied in the Super Murderfest challenge
  • Fixed a crash on WINE on OS X
  • Fixed a typo in the Halloween Quest