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Hello, everyone! Welcome to our latest update, where we share the recent progress and improvements in the game.
New Features
Popout Menu Overhaul
Stability Improvements: We’ve made significant progress in reducing the low-memory-kill issue that some users were experiencing. While it’s not completely gone yet, we’ve seen a major reduction in how often it occurs. We’ll keep refining it in future updates!
Automatic Benchmarking: The game now runs a quick performance benchmark on startup to help optimize your experience.
Photo Booth Tutorial: We’ve added a tutorial to the Photo Booth to make it easier to use and explore all its features.
In Progress (Coming Soon)
New Backgrounds: A new background with custom materials and assets is done! Two more are coming this week — all for Chapter 4.
Character Customization: We’re working on presets for the customizer, but these won’t be in the next build just yet. Once we have two color options for each outfit (male and female combined), we’ll release them together.
Hairstyles: We are working on a new hairstyle for the customizer.
Side Story & Balancing: A brand new side story is in the works, along with balance tuning to make it feel just right.
New Enemies & Collectibles: Expect new enemy types and a fresh collectible system coming soon!
Furniture System Improvements: We’re working on simplifying the furniture system to make it smoother and easier to use.
Intro & Main Screen Redesign: A new introductory flow and main screen are also on the way — aiming for a cleaner, more cohesive start to your adventure.
Stay tuned for more updates coming soon!
Kickstarter Campaign Launching Soon! Click here to be notified
