Just some bug fixes this time...
...oh and LEADERBOARDS!
- Leaderboards for every level
The way this works is there are two leaderboards per level, per game mode. For each level there is an "any %" completion board (just the absolute quickest time) and the "all gold" board (fastest time while getting all stars, burning everything, and getting under par!). There are separate any % and all gold leaderboards for single player and co-op.
- All times now display sub second times
The increase precision was necessary for people fighting for the top leaderboard positions
- Mouse cursor now defaults to hidden and hides after an inactive period when in full screen in menus
- Rockets fired through a reflector in co-op should remember who fired them for star spawning.
- Fix for teleporting boo blocks when on conveyors.