Adrenalinkick is now moving into full release.
New and permanently integrated:
The weather system has now been permanently integrated. You can change the weather and the time of day in the pause menu. In rain and snow, you will notice different handling behavior.
The last of the planned 4 characters has been added.
The track database as well as the character databases have been reworked once again, so that I can add new content more easily in the future.
Removed:
The trophy room — it simply never had any real purpose from the beginning.
Random weather
And now, to finish things off, here is some important information about the full release:
Some of you will probably wonder why the full release is coming so surprisingly and so quickly. The answer is very simple: the goals for Early Access have now all been achieved.
Some things were expanded, such as the weather system, the tracks, and the characters — while other things, like the leaderboard, were removed over time.
Why was the leaderboard removed? The game simply never built a real community, and the Discord remained empty. Because of that, there was no real need to implement such a feature.
The game is now what it was meant to be: a small mini game for in-between sessions at a low price. That’s it.
How will things continue regarding updates?
The game / the project is not simply dead for me now. There will of course still be smaller updates from time to time. More characters and a few additional small tracks are also planned — but I don’t want to set an exact date for when that will happen.
My conclusion:
For the first game I ever developed, this was a truly great experience, and now it’s time to work on new and bigger things with all the experience I’ve gained.
I thank everyone who has supported this project so far.
