Adjustments
Addressed unreasonable object placements (e.g., floating vehicles) in the Foghorn Port map.
Train carriages in Foghorn Port can now have certain placeable structures.
Increased night brightness.
All zombie types: increased HP and attack damage, greatly reduced spawn count, longer respawn time, and increased noise attraction.
Extended the reset time for searchable objects (e.g., wardrobes in scenes).
Bug Fixes
Fixed infinite fire source burning after loading a game – it now consumes time correctly.
Fixed abnormal item drop counts when searching – no more full chests of excessive loot.
Fixed world map markers disappearing after closing the game and becoming misaligned when crossing maps.
Fixed vehicles disappearing after loading a game when crossing maps – they are now properly saved.
Fixed zombies spawned from houses getting stuck inside walls.
Fixed vehicle movement issues after reset – vehicles no longer move erratically after being reset and placed.
