In this update, I've added fixes for weapon holster switching issues from the last few weeks.
1) Input detection for the drop-to-swap mode has been added (when not holding a weapon). Previously, if you were not holding a weapon, the switch wouldn't initiate. Now, you can summon the weapon with a grip pull even when your hand is empty.
2) There is an ongoing bug causing holsters to sometimes drop weapons on level reloads, which I haven't fully tracked down yet. To avoid delaying the patch, I've added temporary code to auto-detect and fix these issues when the level finishes loading. This means the bug should only persist for a brief moment during level loading.
Coming Up) I'll be working on further improvements to address issues when switching between drop-to-swap and sticky press (4 holster) modes over the next week or so.
Thank you all for your patience and the feedback you've provided!
