Hello spies, how are you? We are very happy with the results of the game so far and even happier seeing players from all over the world enjoying it. Thank you all very much!
Not everything is perfect, as every launch comes with some issues, but we are here to fix whatever we can! So, let’s get to the update!
Below are some of the new features/changes in this update:
Achievements were not working at the beginning of launch day, but now they are working normally.
New information available in the pause menu. You can now see which chapter you are in, your level, and how many levels are available in that chapter!
Change in level 10 of the “End of the Line” chapter: To make it easier to understand the object that emits sound, all objects in the level are now sound-emitting objects, making it easier to figure out.
Change in level 19 of the “End of the Line” chapter: This level was very difficult and exhausting. In addition, it was too mentally demanding for a player who had already gone through 18 levels. Because of this, an entire row of guards was removed. There was also a reduction in gadgets to avoid mental overload and make the level easier to understand and solve.
Change in level 5 of the final chapter: To make the puzzle easier to understand and help players remember the smoke grenade, some design changes were made, including the addition of a green laser near the grenade. We hope this helps reduce backtracking just to test the grenade.
That’s all for now, spies. We’re happy that you’re enjoying the game, and any additional feedback or suggestions can be shared through the forums, reviews, or our Discord!
