Development is progressing nicely and there are only a few more big features I want to add and then it's full release time! Maybe I can announce the release date at the end of this month. Anyway, here's what I've been working on.
Tank - One person vehicle, has a cannon with infinite ammo and can demolish blocks by colliding with them. Has 2000 health, compared to 200 health humvee and 100 health ATV so it can take a beating before it goes down.
Hardcore mode - When you're dead, you're dead.
Death messages - Only displayed if you died in hardcore mode or ran out of lives in a limited lives game mode.
Night mode fixed - It was broken before but I fixed it and also changed the night skybox. And the humvee has headlights in night mode now.
Can now smack other players with the shovel
Sprint and crouch added - Sprinting has a stamina limit, and crouch is mostly just to stop from falling off the edge of blocks.
More ambient occlusion
Bases now start with walls around them - This helps stop the bot rocket spam on small maps because the bots no longer have a direct line of sight at each other from spawn.
Players now respawn in a random radius around flag
Dig speed increased
Respawn timer nerfed
Added place block sounds
Added a bot difficulty option
Damage indicator is now more accurate
You can now press Z or X to cycle weapons
Next Up
What I'll probably do next is update to Unity 6, as it has some features that may be useful to me. Also, I get to remove the splash screen. Hopefully that goes smoothly.
