-Bosses now spawn in the world instead of forced encounter at certain level thresholds
-Lowered town spawn rate back to 8%
-Adjusted levelup lifespan reward curve, giving less base lifespan bonus at higher levels
-Adjusted xp gain based on enemy level, reduced xp gain when defeating enemies of lower level and increased gain when defeating enemies at higher level
-Eternal Life Method Lv.1 to gain 5 lifespan on each level up instead of 10
-Fixed an issue where Sword Recall is costing Spirit instead of Flying Sword
- News and updates
- Cultivation Story: Infinite Sword Realm
- May 21st, 2026 Update Note v0.85
Source: Steam Community (opens in a new tab)
