
Game Over Please
is just one day away from its official release, and I couldn't be more excited to share this with all of you!
I know many of you have already taken a sneak peek at the trailers, the mechanics, and of course, the frustrations that this game can bring. But tomorrow, on 17/10, it will finally be available for everyone to dive into this insane journey of 95 levels. And, as always, I couldn't let this moment pass without a good old challenge! I hope to see you suffer... I mean, have fun ✌🏼💖

🎯 Challenge #1: The Ultimate Test!
You all know how the game works, right? Your goal is simple: guide the ball to the final pipe in each stage. Sounds easy? Well... it just sounds easy! And that’s why tomorrow, on launch day, I’m setting a special challenge: who can reach the end of the game on the same day?
That’s right! I’m launching the main challenge: who will be the first to complete all 95 levels and reach the final pipe? For those who’ve played a bit during testing or are familiar with this type of game, it might take between 30 and 40 minutes to finish, if you’re sharp with the controls. But as I always say: the game has a funny way of surprising you, and sometimes you end up spending more time on stages you thought would be easy (we've all been there, right?).
Now, if you think 95 stages are too many for Day 1, don’t worry! The important thing here is to participate and have fun. And I'll be keeping an eye on who will be the ultimate master of the pipes on launch day!
🧩 Levels and Traps... or Disappointments?
So, since we're talking about challenges, I think it’s worth sharing some tips (or maybe not) about the levels that could make your head spin. I promise not to give too many spoilers, but here are some moments that could be memorable (and maybe painful 😜):

I'll hide the spoilers...
Stage 15: This is the first big turning point. You’ll need to get the timing just right to break through the barriers the stage throws at you. It’s not just a test of precision, but also patience. Every mistake here will cost you, but once you get the hang of it… it’ll be beautiful (or maybe not!).
Stage 26: No barriers, no blocks. Seems like paradise, right? Wrong! This is when agility takes center stage. Here, you’ll need quick fingers and cat-like reflexes to control the ball and move forward. Honestly, this stage might seem easy at first glance, but trust me—it’s a trap! Precision is everything here.
Stage 31: This one deserves a special mention. I’m not giving full spoilers, but I can say that some of you will find this stage particularly annoying. Why? Well, because there are certain crucial spots hidden in the map that will make your life a lot easier… but finding those spots? That’s the challenge! At first, you might bang your head a little, but trust me: with a bit of pain, you’ll find the right path 😬.
🔥 More Challenges Ahead!
Since I know you all love to compete and share your victories (and defeats), the idea is to keep this spirit of challenge alive even after the launch.
Plus, I’ll be around on launch day, following along with you all, giving some moral support (or maybe laughing at the frustration... just kidding!). If you need tips or get stuck on any stage, don’t hesitate to shout for help! Who knows, I might drop an extra hint in the comments? Capture screenshots, share your pain or your trophy with us.

So, Are You Ready for the Launch? So, my friends, get ready for Game Over Please! Tomorrow, October 17, the game will be available on Steam, and I can’t wait to see who will be the first to conquer the main challenge. The path won’t be easy, but I promise every victory will be rewarding!
For those starting the journey tomorrow: I wish you luck, patience, and get those mice ready, take a deep breath, and good luck! See you at the launch! 👾🎮
