-UI overhauled again with new Character selection screen and enhancements to the SFX, presentation, and polish of multiple UI elements, including the inventory screen.
-New thematic voice lines for the Ready Room
-Fixed some areas in Infirmary in which NPCs could become stuck.
-Fixed Victor not having a lockpick in the UI despite having one in game
-Player nameplates will no longer draw on top of the character selection screen
