-Hank now has a unique perk and weapon
-Scott has been replaced by Kevin
-Kevin: Obtains pistol ammo via melee attacks. He has a better weapon, gains more ammo on hit than Scott did, but has less utility
-Jonas: Now gets .45 ammo on melee. His utility has been reduced. He is now a carry character more like Stone
-Manor: Fixed a bug that allows players to interact with the lock through the wall
-Fix for NPC companions not displaying correct health when overhealed.
