Patch v1.0.13 — Quality Fixes + New Content
Romero City Officers,
A important update is now live.
Fixes
Resolved an issue where certain Police Station notes were missing proper UI anchors, which could cause text to appear off-center or run past the paper on some resolutions and ultrawide displays.
Special thanks to Scranton Strangler for flagging this and helping narrow it down.
Gameplay & Systems
Fixed an issue where Andre could remove the battery from his stun baton, and accidently duplicate the item in the ready room.
Increased hit reaction feedback when enemies are damaged.
Performance
Infirmary: Performance optimizations and stability improvements.
Level Fixes
Trailer Park: Fixed an issue that could allow players to fall through the map.
Player Recovery
Greatly improved the reliability of player recovery when using the Unstuck command after being launched at high velocity.
New Content — The Scalpel
A new character-exclusive weapon has been added to the game:
Scalpel — Exclusive to Dr. Carter
Applies bleed damage over time on hit
Deals bonus damage to zombies currently grabbing a player
Designed as a high-risk, high-reward tool that rewards smart positioning and teamwork
The Scalpel has especially strong synergy potential with Atlas or Andre, making coordinated play between Combat and Medic even more lethal in clutch grab situations.
This weapon gives Dr. Carter a unique way to turn desperate moments in your favor, adding another layer of tactical depth to co-op play.
As always, thank you for your feedback and for helping improve Necrosis: Dawn of Dread. More updates are on the way.
