New mechanic: Class membership
Every single card now belongs to a class. Combined cards can therefore have a total of 2 classes if they have been combined with two different classes.
There are the following classes and the active effects become stronger the more of them there are on the field:
- Living creature
- +1 attack
- +2 attack
- +3 attack
- Object
- +1 life
- +2 life
- +3 life
- Human structure
- -1 damage
- -2 damage
- -3 damage
- Event
- 1 damage at the end of the turn
- 2 damage at the end of the turn
- 3 damage at the end of the turn
- Concept/ idea
- 20% chance of another card
- 40% chance of another card
- 60% chance of another Card
- Nature element/environment
- 1 healing at the end of the turn
- 2 healing at the end of the turn
- 3 healing at the end of the turn
- Food/drink
- Healing 50% attack power
- Healing 75% attack power
- Healing 100% attack power
- Organization/group
- 1 card shares damage
- 2 cards share damage
- 3 cards share damage
- Artifact/creation
- + 1 attack/life
- + 2 attack/life
- + 3 attack/life
- Unit of measurement
- + 1 mana
- + 2 Mana
- + 3 Mana
UX improvements
- Hand cards are now at the bottom of the screen. When hovered, they come into the visible area. This prevents overlap with cards on the field
- Classes of the card are displayed directly when the card is hovered
- If there is a change in the life/attack of the card, this is now shown animatedly
- Number of possible words is now shown in the main menu
