This is a major change, updating the default branch of the playtest to be synced with the beta version. Many changes have occurred since the last default update:
- Major revamp of collisions logic - you should no longer get stuck in geometry or on top of trash piles.
- Add checkpoint feature in main menu - in the rare event you do get stuck (possibly if you destroy a ring of trash around yourself), this feature allows you to warp back to a previous checkpoint.
- Add sprint feature - you can now run (temporarily) faster by holding SHIFT (left face button on controller).
- New demo ending splash screen
- General faster movement speed
- Improve performance of UI
- Add auto-advance text mode and settings for controlling this
- Add save file thumbnails
- Add continue / auto mode indicator to textbox
- Fix issue where Persis's shawl might clip through her shoulder
- Fix control tooltip issues on Steam Deck
- Fix some sounds not respecting the SFX slider
- Add new sound effects to certain weapons
- Fix issue where fragments could disappear while you were in dialogue
- Fix duplicate resolutions in graphics / display settings
- Fix issues where scrolling lists with keyboard or controller would not move scrollbars
