This is a fairly large change from the last time there was a 'default' playtest build, and that's because we're releasing for Steam NextFest soon and a bunch of changes have happened in the meantime! Some highlights:
- An entirely revamped map with more assets and different paths
- Dynamic music
- Updates to the cutscenes and skip logic
- Lots of performance improvements
- Adding portrait expressions for all the characters
- Various UI changes, especially for added accessibility on controller.
Please let me know if you see any issues! The map is 'set' for the demo now and won't go through any major changes, but if anything is broken, we still have time to fix them.
