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Patch v0.93.987.10976

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞

Here's some more fixes and adjustments, some new plants and products to make.

This update also has the new forest generation for new saves, so yeah you can look at that, I think it looks better than the previous version.


generation is now seeded, but currently random seeds are created at the start of a new save, but when i make further adjustments you'll be able to type in whatever seeds you want.

(as of v0.93.987.10976)

🔨Here are some things that I have added/fixed/changed.

  • Conceded the right half the flag to The Spiffing Brit. ☕

  • Added New Forest Generation (only active for new farms, remains the legacy gen for already existing saves.) [Soon I'll redo the Save creation, to allow selecting from some different options.]

  • Added some more plants [4 from the new forest gen, 2 unlockable from progress goals]

  • Added some new craft able products

  • Added a retire button in case a fella is no longer wanted[other than the starter fella].

  • Added a thing that allows interruption of some types of "Tasks" when something more important pops up.

  • Changed the way beehives work to ideally make honey output match surrounding plant type percentages correctly.

  • Fixed issue where first load was faster than the next load.

  • Fixed some weird visuals when finishing a progress goal

  • Adjusted cloud spawning

  • Fixed an issue with the inventory

  • Adjusted the way resolution changes happen(possibly fixing some instant crashes)

  • Added launch options to force DirectX 11 or 12(default option should pick whichever one you have)

  • Fixed the Move and Resize cursors not appearing when adjusting the windowed mode(sometimes if flickers when dragging fast)

  • Capped fella cost

  • Removed OS Fullscreen key commands, replaced with F11 or Alt + Enter(which is ideally the keys already used but not the swap is handled by the game for consistency.)

  • Fellas now stop fishing when picked up, instead of freaking out.

  • Made the Nighttime brighter, and a little more blue

  • Fixed Beehive upgrades not being auto-unlocked upon load due to my recent changes to loading

  • Fixed some stuff that would cause fellas to give up.

  • Fixed some visual issues with the tile highlighter

  • Fixed QE seed selection adjustment highlighting the wrong thing when going from empty to final seed

  • Fixed an auto-seeder issue.

(?) = possible fix

📃Known Issues:

  • Various visual issues

  • (?) Performance degrades over time [Probably because of memory leaks(but currently unsure)]

  • Crashes sometimes [Also probably because of memory leaks(but currently unsure)]

  • Click through UI sometimes(mainly on Mobile, might be on PC as well)

  • (?) Ghost Carrying - Fellas walk around with nothing in their hands.

Thanks for checking out the game! :D

Try out the game if you haven't :)

View game pageThere is also a mobile version. 📱

If you want to check it out, here's the link: iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android

*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 23747267 · public branch

    Steam updated · First observed