
Upcoming Fixes and Adjustments
- Menu and shop BGM currently excluded from volume adjustment > Make it adjustable
- Window size adjustment
- Enhanced information display when equipping items
- Clearly indicate when a slotted item reaches its final legendary rarity
Planned Changes and Additions
There’s much more to come, but here’s a glimpse of what’s ahead...
- Carry over equipped item levels when returning mid-run to the next game
- Review and improve special item effects to enhance usability
- Rework enemy special abilities and add new types
- Introduce AGI-based double attacks and enemy preemptive strikes
- Add growth-type items obtainable by defeating bosses within a set number of rounds
- Implement item interactions and introduce new items that encourage synergies
