
We want to add more value to game overs. Instead of just losing money, we are considering introducing additional elements that can be carried over.
Additionally, instead of implementing direct farming countermeasures (which often come with drawbacks, as seen in the recent difficulty adjustment), we plan to introduce alternative benefits that indirectly discourage farming.
Elements Acquired During Adventures That Can Be Carried Over Even After a Game Over Materialized Objects or Concepts = "Ultra Souls"
- Defeating a boss every 10 stages within a set number of rounds grants a powerful item called "Ultra Soul," which can grow when special items are obtained.
- "Ultra Souls" can be carried over even after a game over.
- Multiple "Ultra Souls" can be selected and brought along on adventures (the carrying limit is yet to be determined).
- Additionally, the more "Ultra Souls" are taken on an adventure, the more they absorb the wizard’s magic power, growing and improving their performance.
