New features:
- Added a chalk mechanic (Standard-Key: F): You can now draw on nearly every surface to mark places you have been or which are of interest.
Improvements:
- Mummy now attacks if a player is not reachable by the agent but within range
- Check and remove obstacles from doorways/door which could have blocked a path
- You can now sprint on a ladder
Bugfixes:
- Riddle-Doors were not correctly occluded
- Spawned Items were not correctly occluded
- Climbing sound was missing sometimes
- Mummy now correctly disappears
- Mummy now teleports if out of sight of every player
- Fixed missing move animation of Lootbug after attack
- Hide Lootbug on disappear/appear to prevent glitches if it digs through bridges
- Fixed fall damage if climbing down a large ladder
- Fixed scroll bug in change log window
- Fixed ladder sometimes not grabbed on clients
- Fixed info panel still displayed for a ladder after starting climbing
- Fixed item occlusion of items in the inventory
- Fixed dropped loot from Lootbug not visible on client
Balancing changes:
- Spawn just one Lootbug as Vase peril
- Mummy now attacks during walking
- Mummy can be stuned for a brief time
- Dungeons get longer per round:
- Round 1: 1 section
- Round 2: 2 sections
- Round 3: 3 sections
Known issues:
- Pharao statues cause frame drops if near
