Source: Steam Community (opens in a new tab)
Improvements
- Better backgrounds for all 6 battles.
- Added 20 new card cycles total.
- Injector and Stimulant cards reworked. Now, they reduce max health for the fight.
- Those cards didn't do enough damage to justify big heal cards, so now these cards are repurposed to justify max health increases.
- Also, another similar card cycle was added, named Catalyst (so Injector now gains Intellect, Stimulant still gains Mana, and Catalyst - Max Mana).
- There are three new card cycles that do the reverse - reduce Max Mana, but add Health/Vitality/Max Health.
- New map image for "Choose your path" screen.
- Difficulty selector improved, now shows locked and available difficulties in a more obvious way.
- Percentage of unlocked card cycles and statuses is now shown in the screen where difficulty is selected.
- Temporary Status icons (added in the previous patch) are now replaced.
- Icons have thinner outlines, look better.
- Text now has material with top-down gradient, looks better.
- The wooden background on lower third of the screen is gone, looks better (especially with the new backgrounds blending in).
- Smoke effect above titles was made less aggressive. Still there making those screens look alive.
- Thanks to Serhious, texture compression was turned on. Should use less video memory, looks the same.
Bugfixes
- Thanks to SwapGo reporting those in the Discord, numerous localization issues in Spanish fixed.
- Description of Recipe still said "Retained" while it was no longer true since last patch. Fixed.