Greeting, Gamers!
I'm pleased to announce that the 1st Update of Loss is officially live! This is a smaller Patch meant to fix a few bugs and also improve the overall clarity of the game. A larger Update will be releasing soon!
Patch Notes:
- Decreased the difficulty of the first Boss by increasing its stunned duration and by making the boss enemies a bit slower and easier to kill
- Reduced the number of times the lights go off in Floor 1
- Reduced the health of the third Boss so it's a bit easier to kill
- Added a "Darker Mode" setting that, when turned off, will make the game a bit brighter. This improves the visibility of the game significantly. The default setting is on
- Changed the position of a few items, so they're easier to find
- Added a small table in the Attic and placed the lamp on top of it, so it is easier to find when fighting the first Boss
- Fixed an issue with the lights that, when the Quality was set to Medium or Low, would flicker if you looked away from them
- Fixed an issue where the first Ghost Enemies would still attack you if you were near a lamp
- Fixed an issue where sometimes the enemy in the office would be able to attack the player through the wall
- Fixed an issue in Floor 0 where the the piano Sheets would disappear below the carpet if you dropped them
- Fixed an issue where the "Crouch to make less noise" tutorial in Floor 0 would still appear when you died and restarted
- Fixed an issue where the pan in the kitchen would have its cap in the wrong place when you picked it up
- Fixed an issue where the enemies in Floor 0 will chase you and then disappear if you didn't move after activating the first custscene
- Fixed an issue where the UI of the Player would still be visible in the End Screen
- Changed the text in the laser gun tutorial so that it is more clear that you need to use it to defeat the enemies
- Fixed an issue with the third boss where he would start his sword swing attack while you were near a tree branch
