Version 1.00e fixes a major performance issue:
- LOD and shadowing changes to vegetation
- Adjusted vegetation draw distances for specific high detail models
- Optimised engine configuration
More fixes are underway, too, including filling some of the currently empty chests and various cosmetic bugs. Thanks to all the brave chevaliers who already delved into the depths of the copse, additional changes will be announced here as soon as I get the fixes done.
