Hey, everyone! It's been a little while since the last big update, and I wanted to keep everyone informed on what's going on.
Late last year while working on patch 0.90, I realized it would be easier to combine it with the launch patch, and just add everything all at once. Since I was adding the codex to track your unlocks and achievements in 0.90 it seemed silly to immediately have to go back and update the codex with new augments and achievements in the patch after.
Things were going smoothly on that front until the winds and fires broke out here in California. I lost power for several days, and ended up staying with friends for a week in case of an evacuation (I live in Pasadena). I'm slowly getting back on track, but it has been hard to look away from the news for a while. Still, I'm so fortunate that I only lost power and some groceries, when so many lost so much.
The hardest thing about being a solo game developer is that if I can't work, there's nobody to pick up the slack. But I'm still hoping to release the launch patch (0.90 and 1.00 combined) before the end of the month, and most of the content is done. There's still quite a bit of bug fixing and polish left though.
Here's a preview of what to expect:
Key Features:
- 14 new augments
- 2 new active powers
- 5 New Difficulties: 6-10
- 20 new achievements
- The Data Codex: Track your unlocks, equipped weapons, and achievements
- Various visual updates, balance changes, and bug fixes
Thanks for your understanding (hopefully).
