Hi everyone!
This patch brings a large list of changes to the game that will enhance the gameplay experience.
These are new achievements, huge performance improvements, UI TLC, gameplay balancing and more!
Changelog
Added:
- New achievements! These will be unlocked by researching structures and completing wave milestones!
- Victory Screen at wave 50. This is currently the goal to reach until new worlds are added! Reaching this will grant an achievement and still allow you to continue into endless mode.
- Geysers/Geothermal rocks can now be demolished! No longer will they stand in the way of the perfect structure placement.
- Stat modifier caching! Stats for objects in the game such as health, movement speed, damage etc will now have their modifier values cached when status effects are applied or removed. This results in an enormous performance increase!
- Damage number pooling! Damage numbers for enemies will now be reused in an object pool, resulting in another huge performance increase. It will also help to prevent some crashes!
- New and improved icons for research entries, card draws, structures and abilities.
Changes:
- Rebalanced the wave progression to steadily increase the difficulty all the way to wave 50. Waves beyond 50 in endless mode will also have a very strong difficulty increase! The first 50 waves will now be more easily manageable (but not easy!)
- The Cannon Tower is now unlocked and active by default! You no longer need to draw it in a card draw to activate it.
- The research menu is now full screen, making it easier to view the research tree.
- The Laser tower has been buffed. Now does more damage against shields, and an extra 10 base damage.
- Damage dealing towers will now be set to their preferred target type by default. This means cannons will attack enemies with the most armor, electric towers will attack most shields, etc. They can still be changed manually.
Fixes:
- Some calculations that broke down at low framerate are now clamped and will behave correctly.
- The Optimizer will now correctly restore its selected buff when loading a saved game.
- Bad performance is now fixed. The game should run a lot smoother!


