Hello DeltaPhysicists,
Some map tweaks and lots of subtle animation improvements for this patch. Audio still taking a bit before ready.
Improvements
- Spawners now skip animation when no longer spawning.
- Added/Changed animations for spawning, breaking blocks, fading particles, and more.
- Upscaled some textures for clearer sprites.
Changes
- Changed visuals for anchor-type enemies for cleaner look.
- Redesigned area around gear-stepping for better coherence.
- Tweaked some trails to match surrounding visuals.
- Additional tweaks and optimizations.

