A new Interstellar Inn beta build (V660) is now available.
This update focuses heavily on the Entertainment Hall, the Almanac, and several gameplay and UI improvements.
Entertainment Hall
Completely reworked the Entertainment Hall system.
Entertainment Halls no longer require linked bedrooms or Private Spaceports.
Added the new Performer system, including four performer types.
Performers now follow their own daily schedules and gain Happiness at the end of the day.
Visitors can gain Happiness from Entertainment Halls depending on the current performer.
Entertainment Hall modules are now functional.
Added new Entertainment Hall sprites and UI improvements.
Added new visitor behaviour related to Entertainment Halls.
Almanac & UI
Major Almanac content and visual rework for improved readability.
Added a new F1 Almanac interface.
Added small Info buttons to relevant menus, linking directly to Almanac information.
Removed the previous Tips system.
Improved Nearby Rooms, Shops and Recreation information.
Fixed UI layering so the Almanac and level-up screens display correctly over other menus.
Gameplay & Balance
Aquariums now correctly increase Food Quality and display the bonus properly.
Each additional Airlock now costs twice as much as the previous one.
Large Trees now provide +2 Desirability.
Advertisements now correctly affect arriving visitors' overall Satisfaction.
Updated several missions to reflect recent gameplay changes.
Bedroom names have been cleaned up and are no longer unnecessarily prefixed.
Private Spaceports
Added visitor-origin reservation indicators (origin flags) to Private Spaceports.
Thanks to everyone continuing to test the beta and report issues.
