- Due to comments from players, enemies will now flash when hit to make weapons feel more impactful and to give weapon feedback.
- A black background has been added during Level Up / pause to increase legibility of the UI.
- Death giblets have been made more dramatic, barring performance issues.
- Fixed an issue with the "Almost a Superhero" achievement incorrectly registering even if the requirements aren't met.
- Fixed an issue where the Leaderboard couldn't be accessed on controller.
- Adjusted the feel of powerup weapons when used with controller to make aiming a little easier.
- News and updates
- Second Rate Superheroes
- Feedback Fix (1/27/2026)
Source: Steam Community (opens in a new tab)
