Change Log
Added domestic animals (cats, dogs, goats, camels, etc.)
Completed map: Aht-Kuri, the Sankhar starting town on the North coast of the Sankesroh Kingdom.
Completed map: Aht-Magata, the capitol city of the Sankesroh Kingdom.
Started work on the Sankesroh Kingdom main quest line.
Inns now charge for each party member.
Guards now come in troops, not just individuals.
Added more thief types.
Bushes no longer completely disappear when you pick the fruit.
Added dragon fruit plants to the world.
Stealing from barrels no longer triggers a theft response.
Added more bandit enemies and more undead enemies.
Fixed a bug where Censored Mode was not being correctly applied for some spawned enemies.
Fixed a bug that caused enemies to miss every attack.
Rebound the start button to open the main menu instead of just the inventory menu.
Fixed a bug in Sebastien’s quest line where the quest pointer didn’t point to the Irmer Jungle.
