Hey everyone! Been a while since a new patch rolled out, but that's a good thing I think haha 😊
Anyway, here's a list of fixes in this patch:
- At the Western Torga Training Site it says you can only use your sword, but you can still swap to other weapons
- When using Ice I, it re-uses the mana cost for each ice crystal spawned rather than just once
- Spiked ceiling trap in Level 4 didn't cause instant death and could cause the player to be softlocked.
- On Level 6, there's a softlock when wind jumping up to a secret area if you're right against one of the walls
- When playing as NO Body, if a Zombie grabs you, it showed Flame's sprite instead
- Swinging spiked chain ball obstacles caused inconsistent damage depending on where you were in the game
- Falling stone blocks caused inconsistent damage similar to the swinging spiked chain balls
- Fixed an off-by-one counting issue with the bestiary (you could defeat all the monsters, but the bestiary would still show one entry remaining).
- Fixed the fire troll's bestiary entries not getting translated properly
- Added guardrails to prevent an undefined enemy from trying to get logged into the bestiary
There HAS been a persistent bug with the bestiary that's been reported in the Discussions board for the game. I've concerningly never been unable to replicate this bug, even with users' save files, and to be fully transparent, I'm not sure what's causing it. As mentioned in the last couple notes above, I've added some checks that will ensure nothing is trying to be logged into the bestiary that shouldn't be. This should hopefully be enough of a guardrail to catch whatever is causing it.
On the topic of the bestiary, your bestiary log SHOULD remain fine for this patch as all i did was add some guardrails and fix the off-by-one error, but with that said, since i DID have to touch the bestiary code, there is still a non-zero chance that current existing bestiary data may be impacted. If this occurs, I am deeply sorry in advance.
with all this said though, you can check your build is up to date by the build info in the game title bar and on the title screen.
Thank you always for your support, bug reports, etc. It means the world ^^