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September 17, 2026 Test Branch Patch - 1

  1. The game now checks earlier whether the hero is about to level up, allowing item interactions to be restricted in advance and preventing items from becoming stuck to the cursor or disappearing.

  2. Adjusted the Spectral Knight talents so their Damage increases are calculated based only on the item’s own Damage.

  3. Fixed an issue where Gluttony could still restore Health with excess Heal after converting that excess Heal into Maximum Health.

  4. Fixed an issue where spawned-object previews could cause items to appear out of nowhere and potentially get the game stuck.

  5. Fixed an issue where Boss talents could cause the game to skip the normal full-Corruption state and kill the hero immediately.