Hello everyone!
Great news, Demon Hunt hit 10k wishlists just before the Steam Next Fest! This was an important milestone for me, so thank you all!
This also concludes the open playtest, you can still play it if you are in the playtest of course. So this is most likely the last update before Early Access.
Because a Demo is live for the Steam Next Fest, its basically the same with the playtest version and shares the same save file.
Here are the updates :
-Added OST. They are not in their final form as I made them in really short time.
-Changed the experience pick up sound. But you can select the old version in the settings if you like it more.
-Updated the mecha model.
-Ultrawide monitors should work fine now on main menu too.
-There is a crash happening at Appu(Boss 4). This patch should fix it, so please let me know if it happens again.
-Added weapon evolutions descriptions.
-Updated the store & library images
-Balance changes
-Artifact Force Shield cooldown { 10, 9, 8, 7, 6 } => { 20, 18, 16, 14, 12 }
-Artifact Target Matrix damage {%8, %10, %12, %16, %20 } => {%2, %4, %6, %8, %10}
-Artifact Energy Absorber {%30, %40, %50, %60, %70 } => {%20, %25, %30, %35, %40}
-Artifact Don't Stop
Damage Bonus {%20, %22, %24, %26, %30 } => {%10, %12, %14, %16, %2}
Penalty {%2, %2.2, %2.4, %2.6, %3.0 } => {%3, %3.2, %3.4, %3.6, %4}
Also shortened the activation time from 0.3 seconds to 0.1 seconds. But added a late activation time when you unpause the game.
-Removed the Artifact Expander for now.
-Dualsaber base damage 26 => 28
-Field ring damage 4 => 2
-Kunai base damage 22 => 20
-Kunai base pierce power 0.8 => 0.7
-Minigun base damage 10 => 12
-Swarm cloud base damage 14 => 16
-Swarm cloud rarity damage rate { 0, 0.5, 1, 1.5, 2 } => { 0, 1, 2, 3, 4 }
Thank you all for your feedback and opinions—they’ve been incredibly helpful!
