Hi friends,
here is a breakdown of the recent changes:
-Changed the cost structure of units and income (reduced prices across the board), but increased the income rate from 5 to 6 seconds
-Added a siege turret which deals a lot of damage to structures at high range
-Added lots of localization, it is mission in some effect descriptions
-Changed font and improved support for glyph languages (Japanese, Chinese, Korean)
-Replaced tutorial panel with a tutorial mission
-Now showing unpathable areas ingame
-Reduced visual clutter from projectiles
-Added a manual fire button for capital ship configurations (needs a better name)
-Improved target acquisition of units a bit (they try to attack enemies which they can kill quicker)
-Some AI improvements
-Fixed some smaller issues
