New Features
Fox spirit character (escapes to the desert oasis after battling Xuezhu)
Death mechanic (when a character dies, their items will drop at the location; if not picked up before the next death, some items will disappear)
Mysterious merchant added (appears randomly)
Memoir system
Optimizations
Adjusted ore respawn quantity (ensure a minimum number of high-grade ores)
Iron pickaxes and axes are now sharper and more efficient, requiring fewer swings
Clicking on house doors with the mouse will auto-enter
Dropped items will disappear if not picked up within 3 in-game days
Enemy attacks are paused when the game is paused
When inventory is full, items can’t be auto-picked; they will be picked up once space is available
Death results in waking up the next morning
Map progress does not reset between runs
Crafting progress does not reset between runs
Fixes
Wheat, Mind-Control Worm, and Gem Crystal Bug in the encyclopedia
Issue where the “Life or Death” scene with Xiayin auto-selects an option when choosing "try" or "don’t try"
Some plants not respawning in certain scenes
Qiantaishui (Thousand-Year Radish) cannot be consumed with double-click
Tracking icon appears when Xiayin is present
Some tools cannot be operated using the spacebar
Volume settings reset after restarting the game
Ruins' mining sites prevent planting
Next Update Preview:
Next week’s update will include romance CG additions and a barbecue feature
Following Update Preview:
A new character will be added to the Bamboo Forest Cave (time TBD)
