Hey Tower Defense Fest folks! 👋
missing_tooltip here. We’re planting the flag for Skibi’s Castle TD 2 (or SK2 for short).

SK2 is a sticker-boardgame tower defense sequel to the classic Warcraft III mod Skibi's Castle TD.
Rydik’s been beaten (shoutout to heroes like Melth for showing us it's actually possible to beat SK1)... but now new invaders have arrived, and they’re not evil… they’re hangry.
So Skibi ditched the old “defeat the enemy” playbook and went with a better plan:
You don’t defeat enemies. You feed them calorific goodness.

What does that mean for you, the player?
Well, like SK1, you will build mazes, draft dessert-chefs by cuisine, and cook up ridiculous combo synergies to heal the souls of the hangry horde. The layouts should feel familiar for folks who are fans of RTS (real time strategy) maps.
If the new direction hits for you, wishlist + follow so you get pinged when we drop the next update, which we promise will be sooner than time since the last post...

-SK2 Team
PS - We pulled the old trailer + demo because they no longer represent the current direction. We’d rather be honest than show you a direction we're not building towards anymore.
However! For those of you who did play, THANK YOU SO MUCH. We still have the leaderboard data and we'll try to find a way to add you in a pre-alpha player somewhere in the game.
