The new v0.9.0 Minigame Game update adds two new co-op minigames and one new PvP minigame bringing the minigame count up to 33!

Version 0.9.0 Patch Notes:
New Minigames
* Forbidden Ritual: Join forces to protect the ritual from incoming enemies in this cooperative wave survival minigame!
* Elevated Encounter: Engage in a PvP showdown where quick reflexes are key as you ascend on platforms, progressively losing cover along the way!
* Moonstone Grab: Team up with friends and grab as many moonstones as possible within the time limit while fending off the wandering enemies!
New Additions
* Added a ladder climbing symbol to the HUD
* Added support for minigame specific equipment (items/armor on players)
* Weapons can now alert AI in minigames that have free-roaming AI
* Minigames can now end with a cutscene
* Minigames can now override the player's movement
Bug Fixes & Improvements
* Fixed AI jittering in place when they had no goal in mind
* Further improved AI pathing and fixed instances of AI getting stuck in certain corners
* Fixed bots teleporting at the beginning of a round in some minigames
* Optimized AI and bot functionality to support minigames with larger AI counts
* Fixed third-person reload sounds not working for weapons that loaded individual bullets
* Improved third-person animation performance
* Fixed instances of the audio cutting out when too many sounds were playing at once. Reworked all sounds to be in their respective sound concurrency groups
* Improved AI enemy prioritization for visible enemies
* Improved spawn point prioritization in FFA minigames
* Fixed AI death messages not always displaying correctly
Minigame Changes
* Scrapbook: Fixed player trails missing in EZMode
