The new v0.9.1 update brings improved controller support, UI improvements, and a new 'One in the Chamber' minigame variation!
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Version 0.9.1 Patch Notes:
New Minigames
* Dev Tag: Grab your light gun and fight it out in this new laser tag inspired 'One in the Chamber' minigame variation!
New Additions
* Shaders will now be precompiled in the main menu (This is a work in progress and may not catch all shaders quite yet. This can be turned off in the options menu)
* Added controller icons, configurable acceleration and deadzones, and optional aim assist that is supported by all minigames
Bug Fixes & Improvements
* Improved replication of player footsteps and fixed instances of player's not replicating their falling impact noise
* Fixed movement acceleration being affected by the player's frame rate in rare circumstances
* Fixed 2D sounds played through gameplay triggers not playing to the local client
* Improved replication performance of some minigame actors
* Fixed minigames not always overriding the death camera location as intended
* Physics impact noises will no longer play after a round has ended
* Fixed AI ignoring BSP brushes for line of sight checks
* Fixed weapons not overriding the player's FOV when using ADS
* Improved various font sizes throughout areas of the UI
Minigame Changes
* Adjusted the levels in which some minigames are unlocked in the lobby