Hello players,
We have just updated THE LONG DARK to:
Survival: 2.60 189457
This is a Hotfix targeted at THE LONG DARK: IRON ROAD, addressing bugs, and tuning gameplay for issues included with the initial release.
Known Issues
Spoilers Ahead!
The team is currently aware of the following issues in the game. If you encounter one of these issues, there is no need to report it to the Support Portal.
Although food at more than 20% Condition can be added to the Fulmar Boat's Supplies exchange bin, only food at greater than 50% Condition will count towards the calorie total.
There are no clear indicators on the Prototype Train controls for how to select the reverse gear. We are aware of this confusion and will be addressing it soon. In the meantime, players using mouse and keyboard can right-click, and players on controllers can use the left-trigger to move the shifter into the reverse position.
The Whale Oil Heater only displays fire/spark effects the first time it is lit after a transition, and does not provide distinct visual feedback for each of the three burn rate settings.
Bug Fixes
This Update includes fixes for the following issues:
BASE GAME SURVIVAL MODE
GAMEPLAY, UI, CONTROLS
Fixed an issue in Coastal Highway that caused items placed in certain locations to become buried beneath the ground.
Fixed an issue that caused Snares to fail to capture any Rabbits.
IRON ROAD
GAMEPLAY, UI, CONTROLS
Added Wildlife to Track Section 6 to give players soft-signaling to explore further.
Adjusted Wildlife to flee from the Prototype Train while in operation to align with more realistic animal behaviour.
Adjusted the Fulmar boat storage label from "Trunk" to "Boat Stowage".
Adjusted the ambient temperature in the Port Remnant Lighthouse Fulmar Landing to be lower to better reflect the environment.
Removed some items from world spawns and container loot tables that shouldn't feasibly be available on the Cauldron Islands.
Increased the temperature of the Prototype Train interior to better reflect the effect of the running engine when active.
Fixed an issue that resulted in Track Switches displaying the incorrect track direction.
Fixed an issue where cardboard boxes already present on the Fulmar would not persist in the same state between travel locations by removing them altogether.
Fixed an issue in the Prototype Train Cab that resulted in particles such as snow incorrectly appearing inside.
Fixed an issue that resulted in Cattail transfers into the Fulmar Boat’s Supplies to only allow one at a time.
Fixed an issue that prevented the total calories of stacked food items, like Cattails, from being correctly counted in the Fulmar Boat’s Supplies.
Fixed multiple issues in Port Remnant where Thin Ice warnings were triggered in locations that did not make sense.
Fixed multiple issues with captioning where words could overlap other UI and some vocalizations were not captioned.
Fixed an issue that could cause Wildlife to run up improbably steep slopes or snap to the top of terrain and objects.
Fixed multiple issues in the Lighthouse Keeper Cabin that prevented proper Safehouse Customization.
Fixed an issue on Anna Island where no water could be collected from water reservoirs beneath sinks. Reservoirs now contain water.
Fixed an issue that prevented the Survey action from properly revealing some sections of the Map.
Fixed an issue in Track Section 3 that allowed Wolves to become trapped, or path under terrain when passing over a specific section of an icy lake.
Fixed an issue in the Track Section 2 Train Repair Depot that resulted in the inability to collect a Brake Pad.
Fixed an issue where held light source durations would be retained after travelling aboard the Fulmar. Held light sources are now extinguished and stowed if possible.
Fixed an issue with Anna Island Recovery Campsites where items found after Cheating Death would spawn floating above terrain.
Fixed an issue in the Lighthouse Keeper Cabin where the door to exit was incorrectly labelled "Leave Lighthouse".
Fixed an issue with the Port Remnant Lighthouse exterior staircase that made it difficult to climb.
Fixed an issue in Port Remnant that caused the fallen tree bridge to only be navigable one way, trapping Survivors on one side.
Fixed an issue where some Anna Island Maps displayed debug text and were missing location labels.
Fixed an issue that allowed a Survivor with the Cabin Fever Affliction to travel aboard the Fulmar.
Fixed an issue with the Journal entry for Wax Cylinder 01 being inconsistent with the dialogue.
Fixed an issue where players would spawn in an invalid location when returning to Desolation Point if they previously traveled to Port Remnant in any Challenge. Travelling to Port Remnant has been blocked in Challenges, and players will spawn near Hibernia upon their return.
Fixed an issue in Track Section 5 that prevented items from drying or curing in an exterior Cave.
Fixed an issue in Track Section 4 where New Location flyby text and Map details indicated a Railyard where there should be none.
Fixed an issue in Track Section 1 where a small section of track can sometimes cause the Prototype Train to rotate at impossible angles.
Fixed an issue in the Port Remnant Lighthouse Fulmar Landing that prevented items from dropping to the floor when the item they rested upon was broken down.
Fixed an issue that could cause placed items to float after exiting and re-entering a Cabin.
Fixed an issue that resulted in locked door icons remaining red when the Survivor possessed the key, instead of correctly turning green.
Fixed an issue in Track Section 5 where a Damaged Track's interaction capsule was misplaced.
Fixed an issue in Port Remnant where standing under waterfalls did not cause Survivors to get wet.
Fixed an issue in Desolation Point where no Map icon or label was present for the Fulmar.
Fixed an issue that allowed players to Spray Paint the Fulmar.
Fixed an issue that resulted in the incorrect restoration of Condition despite the Broken Body Affliction in Misery Mode when travelling on the Fulmar.
Fixed an issue that allowed the Prototype Train to crash through and intersect with flatbeds.
Fixed an issue that allowed players to Decoy Drop meat on the deck of the Fulmar.
Fixed an issue in Desolation Point where players could be placed in a terrain trap after falling into the ocean near the Fulmar.
Fixed an issue where the player could interact with objects and transitions from within the Prototype Train Cabin.
Fixed an issue in Port Remnant where natural resources spawned in concentrated areas rather than more spread out.
Fixed an issue in Port Remnant, Track Section 1, and Track Section 6 where Lost and Found Boxes were placed out of bounds.
Fixed an issue in Track Section 3 that caused the Prototype Train to flip over at a specific location on the track. Players traveling aboard the Train would have noted a brief screen flash.
Fixed an issue that prevented players from being able to drag and drop items between their Backpack and the Fulmar Boat's Supplies.
Fixed an issue in Track Section 5 that rendered many Old Man's Beard spawn locations unreachable.
Fixed an issue in Track Section 2 Train Repair Depot where a piece of Scrap Metal could not be collected.
Fixed an issue in the Port Remnant Lighthouse where the hand-drawn Map is improperly oriented upon inspection.
ART & ENVIRONMENTS
Improved the look and feel of Fuel Tower Tanks.
Improved the look and feel of Water Towers.
Improved and adjusted Terrain Blending in Track Section 1.
Improved the readability of Damaged Track by increasing the amount of visible rust.
Improved the detail and added some missing back faces to the Prototype Train's interior boiler pipes.
Improved and adjusted Terrain Blending in Track Section 2.
Replaced the lone Cabin overlooking the Port Remnant harbour with an improved Cabin model.
Removed the Canadian flag from a security hut near the vertical-lift trestle bridge in Track Section 4.
Reduced the size of Whale Shrines to be more in line with real-world whale bone scale.
Added a visible undercarriage to the Prototype Train.
Added McLeod Benthic Railway Company branding where appropriate.
Adjusted the doors of the Port Remnant Warehouse to better show which cannot be opened.
Adjusted the Prototype Train's Horn to be slightly smaller and positioned aside so as to provide a better view when operating.
Fixed multiple issues across Anna Island where objects, items and terrain intersect with each other.
Fixed multiple issues across Anna Island where the player could become trapped in terrain.
Fixed multiple issues across Anna Island that resulted in visible holes in terrain.
Fixed multiple issues across Anna Island that resulted in incorrect, or inconsistent lighting.
Fixed multiple issues across Anna Island that resulted in incorrect or inconsistent terrain and object textures.
Fixed multiple issues across Anna Island where objects and set dressing could be floating and not grounded.
Fixed multiple issues across Anna Island where visible terrain seams could be spotted.
Fixed multiple issues across Anna Island that allowed players to move through solid objects or terrain.
Fixed multiple issues across Anna Island where terrain could be seen flickering.
Fixed multiple issues where whale bone architecture improperly intersected itself and other objects.
Fixed multiple minor issues with the Fulmar Autopilot Boat model.
Fixed an issue in Port Remnant where some bridge beams were not properly attached.
Fixed an issue in Track Section 1 where trees could be found growing from a boulder.
Fixed an issue in Track Section 6 that resulted in striped, misaligned, and moving shadows.
Fixed an issue in Track Section 4 where particles such as snow could incorrectly appear inside a tunnel.
Fixed an issue in Port Remnant where the Warehouse foundation was not correctly aligned and clipped through the building walls.
Fixed an issue in Track Section 1 where collision was missing on an icicle outside of a cave entrance.
Fixed an issue in Port Remnant where the interior windows of a snow-buried Cabin allowed light to shine through.
Fixed an issue in Port Remnant where the terrain in Caves caused difficult movement.
Fixed an issue in Port Remnant where a fence post was missing, resulting in floating wire.
Fixed an issue in Port Remnant where snow piles were not properly placed upon some rocky outcrops.
Fixed an issue that caused angular shadows on some surfaces when the "Additional Shadows - Terrain" option was enabled.
Fixed an issue where the interior windows of some Cabins could be far too bright during Aurora events.
Fixed issues with Cabin exteriors where snow wasn't properly grounded and the player could clip through some locations of the model.
Fixed an issue in Port Remnant where the boards on the exterior of the Desecrated Church were not shaded correctly.
Fixed an issue where smoke effects weren't visible from the chimney in Alice's workshop when the stove was lit.
Fixed an issue in the Port Remnant Lighthouse Fulmar Landing that resulted in an improbably bright cavern mouth during Aurora events.
Fixed an issue that caused Z-fighting between planks in the Port Remnant Lighthouse Fulmar Landing.
Fixed an issue in Port Remnant that caused a large rock to fail to display.
Fixed an issue with fallen log track obstacles where they did not match the immediate landscape.
Fixed an issue that caused some ice chunks to appear oddly textured when the Terrain Blending option was enabled.
Fixed an issue where metal debris was missing geometry on the ends.
Fixed an issue in Port Remnant where snow terrain blocked access to a Whale Oil Can.
Fixed an issue in Port Remnant that allowed players to travel out of bounds. The Survivor will now encounter thin ice when approaching this area.
Fixed an issue in Port Remnant where an extra Cabin was placed where it shouldn't have been.
Fixed an issue in Port Remnant that prevented Terrain Blending from being applied to the exterior of Cave entrances.
Fixed an issue with the Prototype Train windows that caused them to be notably more visible than the rest of the Train in inclement weather.
Fixed an issue in the Port Remnant Cave interior that made it bright enough to navigate without a light source.
Fixed an issue in Desolation Point where the snow on the Fulmar improperly intersected the Fulmar stowage.
Fixed an issue in Track Section 2 that caused Wildlife to be able to path through the walls of the Train Repair Depot.
Fixed an issue in Track Section 6 that caused the gate to intersect with nearby rocks when opened.
Fixed an issue with steel gates that resulted in missing support poles after being crashed through with the Prototype Train.
Fixed multiple issues in Port Remnant where Z-fighting could be observed on the ground.
Fixed an issue in the Track Section 4 Train Repair Depot where a mounted grate opened into the wall.
Fixed an issue in the Port Remnant Warehouse where missing collision allowed players to walk into and become stuck in the industrial burner.
Fixed an issue in Track Section 5 that resulted in floating planes of snow.
Fixed an issue where non-volcanic rocks were used in some scenes. These rocks have now been replaced.
Fixed an issue in the Track Section 3 Cave that resulted in an erroneous white section and floating plane.
Fixed an issue in Track Section 1 where the stairs to a Cabin there were too steep to be traversed easily.
Fixed an issue in Track Section 1 that resulted in the Survivor walking below the surface of some rock terrain in this Region.
AUDIO
Added sound effects to the Prototype Train Cot open and close animation.
Fixed an issue in Train Repair Depots where footstep sound effects did not properly reflect the surface walked upon.
Fixed an issue where no sound effects played when transferring water or Whale Oil to and from the Backpack and Prototype Train.
Reporting Issues & Feedback
Thank you for reading.
If you encounter issues or wish to provide feedback about IRON ROAD, we encourage you to post in our Official IRON ROAD Forums, Steam Questions and Feedback Forum, or Steam Bug Report Forum.
If you encounter issues with the game in SURVIVAL MODE, TALES FROM THE FAR TERRITORY, or WINTERMUTE, we ask that you please report them to our Support Portal.
Many thanks for your support.
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