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0.9.0 Fragile Balance

  • New zone Stormpass!

  • 4 new musical compositions on the shamanic drum.

  • Dismantling favorite or equipped items now requires confirmation.

  • option added to advanced settings.

  • Armor now has weight and affects attack speed, run speed, and stamina regeneration.

  • Armor weight affects the power of some techniques.

  • Reworked some techniques and perks; resource costs scale faster with technique/perk level.

  • 4 new skill books added: Simple Techniques, Thief's Life, Wonderful Flowers, Beauty of the Pen.

  • New artifact added Catalyst!

  • 8 new spheres added: Sphere of Stamina, Sphere of Health, Sphere of Mana, Sphere of Spirit, Sphere of Perseverance, Sphere of Bull's Heart, Sphere of Magic, Sphere of Black Mark.

  • rune now regenerates an order of magnitude less.

  • Additional damage per mark for the technique reduced from 100% to 10%.

  • Bow no longer have a limit but are only applied from a sufficient distance.

  • Additional damage per mark for the technique reduced from 50% to 5%.

  • Magic attacks now gain increased damage from bow marks.

  • Mercury prices in the shop reduced.

  • Captain and General health reduced by 2/3.

  • blessing now only adds points to developed skills, proportional to actual knowledge.

  • blessing now restores 1.5% (was 0.5%) of maximum attribute.

  • Astral color now matches sigil color.

  • You can now increase attributes for mercury in the alchemist's shop in batches of 5 or 10.

  • The Lost now block the use of Ambrosia and Chaos Bones.

  • Disease on enemies no longer reduces your damage against them.

  • Maximum summons per minion type is now 10.

  • Main menu can now load key saves from Steam Cloud if available.

  • Potions in bag now mirror the order from the brewing panel.

  • New potion added, allowing recovery of eaten hearts.

  • can no longer be obtained or crafted.

  • Some potions have updated effects.

  • Toads can no longer instantly kill normal enemies with Disease if their health is above 50%.

  • Ally speed during combat slightly adjusted.

  • Hero avatar in inventory no longer jitters at high speed.

  • Enemy archer behavior adjusted; they no longer unnecessarily try to position to the hero's left.

  • Allied Ghost damage fixed.

  • All bonuses renamed to . Effect changed to affect damage only.

  • Well effect now scales with maximum attributes.

  • Nutritional value of food from birds and other game now scales with islands.

  • Auto-Summon and Auto-Potions are disabled until reaching 3 rebirths.

  • Added extra info display for the next level of an improvable technique.

  • Mana regeneration bonus in skill now gives +2 per skill level (instead of +0.1 per point).