Progress on 2.0 is still going smoothly, but now seemed like a good opportunity to release some smaller fixes and features. We will continue to keep you all updated as we get closer to the release!
Game:
Added a party hat costume to celebrate 1 year of Beatblock Early Access!
Unlock toasts now display unique icons for each unlock
Made HUD options more granular. Customize the UI to your heart's content!
Menu:
Added the ability to import levels from .bbzip using the system file picker to the Custom Levels screen.
Added key repeat to multiple menus where applicable
Added Body Type selector to Costume Editor
Can now sort levels using Controller using the right analog stick (Click to open menu, use stick to select an option)
Editor:
When creating a new level, the song name is now set to the level name instead of "New song"
Clicking & Dragging when placing holds now drags the end of the hold
Edit Paddles event now accepts decimal inputs for Width, Height, Angle and Distance
Can now modify Paddle Distance using the Edit Paddles event. Only works when editing all paddles (Paddle 0)
Added repeat options to set color events
Added body type option to costume editor
Added "Retimes affect BPM" level property
Added the ability to export levels as a .bbzip to the Editor
Deco ID syntax now works with shader/3D deco events
Split Ease event dropdown menu to separate the direction and ease type (thanks Kakadu!)
Fixes:
Fixed a crash when creating a level with specific special characters
Fixed a crash when naming a level after a protected system file
Fixed visual bug where multiple variants would appear selected if they shared the same difficulty
Fixed accuracy being affected by mines during the unpause period
Fixed softlock from closing a popup too quickly
Fixed the popup progress bar being able to go below zero
Fixed tutorial text going offscreen when using a controller
Fixed hold ends losing leniency with barelies on 'Strict'
Fixed bug with a popup for the removed "Invisible" costume still appearing after completing C-ミ B-ミ
Fixed crash with variable tags being used outside of text decos
Fixed vertical text justification being misaligned with non-default fonts
setBoolean can no longer set things that aren't Booleans
Fixed crash when incorrectly setting the frame boundaries for an animated deco
Fixed a crash when creating a new costume
Fixed display issue on the results screen caused by Game Speed
Fixed issue with sorting not behaving correctly if switched from and back to the default mode
