Change Log Version 0.9.2.0
UI & Interact
Card figure display update
The value of the card will now display its default value after attribute bonus in its default state, and the color of the value represents the attribute bonus it received:STR,DEX,INT,PER

After right clicking to view details, the card will display its basic value and specific bonus value

-Card upgrade details preview
When viewing a card, holding down the [X] key on the keyboard can preview the upgraded version of the card. The value previewed in the upgraded version will not calculate the current bonus value
-Shop UI layout changed
-Combat UI layout changed
Gameplay
Balance
Few cards changed effects and reworked
Relic Inscription: The abnormal state of the character will no longer be retained at the end of the combat
Card Upgrade
Added upgraded versions to all non-enemy cards in the game, which will change one or more of their damage, attributes, speed, range, abilities, etc
During the game, you can upgrade the cards in your card box on the black market by spend a certain amount of time according to the rarity of the cards
Combat Reward
The efficiency of combat rewards during the game is too high, and there is a mismatch between the growth rate of player characters and the increase in game difficulty
To slow down the growth rate of characters and open up space for more strategic choices, the card rewards for battles have now been changed from rewarding all 3 cards to selecting 1 card
Shop & Blackmarket

The layout of the shop has been changed, and we have hired a new salesperson to provide simple guidance for your shopping
However, the shop is no longer able to trade, and you may need to find some other channels to dump your waste cards ......
So, welcome to the black market!

The black market only opens its entrance after you have broken the law of time and exceeded the next limit time point

Although the black market cannot obtain a large amount of resources from official stores, it provides trades and three special services
Card Upgrade : Spend a certain amount of time upgrading your cards! Of course, consuming time means you need to face timeout penalties
Safe case : Consume (3) cash to store cards, the safe case can store up to 3 cards, and you will be able to consume (3) more time to retrieve these cards for use in any future game
Gacha Machine : Come and try your luck. Every time you spend (1) cash and (1) time, you have a chance to get a legendary quality card or advanced tool from the prize pool. After emptying the prize pool, a new one will be filled!
External growth content and difficulty options
In addition to unlocking new cards and characters during the game, this version has added lightweight new external growth content
The Relic Blessing system will allow you to unlock a permanent bonus for each character wins with a specific relic active. The bonus effect of each character is not completely the same

Advanced Difficulty
When starting a new game, you will be able to adjust the difficulty progression options and unlock new progression levels upon completion
In the current version, the advanced level will only affect the enemy's HP and card configuration, and new content will be gradually added in the future

Sundry
-Partial optimization of art resources
-Card ability triggers will no longer display their ability description box
Thank you for your attention and support!