Hey all,
If you've been playing Katanaut and want to help support me, leaving a review on Steam would mean a lot. I'm a solo developer, and even taking a minute to leave a short review helps more than you might think!
And a huge thank you to everyone who picked up Katanaut during the Daily Deal and ongoing sale! There are a lot of new people here, so welcome! The leaderboards have absolutely blown up over the last few days, with hundreds of new runs showing up, and it's been really cool watching everyone fight their way through them. I also appreciate all of the supportive comments people have been leaving on the patch notes, discussions, and discord too, thank you all massively!
I'm incredibly thankful to everyone giving the game a shot.
This is the first patch since Into the Void, mostly cleaning up bugs and a few things that have come up since the update. Thank you as always for all the reports and feedback. I read through them and they help a ton :)
What I usually do is handle bugs as they come up, but save most balance changes for the end of the month since people are busy pushing the leaderboards. The last thing I want to do is suddenly mess with the meta in the middle of that, but I'm keeping tabs on things that may need adjusting over time.
I also really like reading everyone's thoughts on the balance, along with any ideas for new skills you'd like to see. Please keep those coming!
Core:
- Warp 4 now has its own leaderboard and trophy in the home base, and the trophy wall is ordered to match the leaderboard panels.
- The item ban limit now stays at a minimum of 5. Once you have discovered enough, you can ban everything except the last 5 items in each category. The reset button also asks for confirmation before wiping your bans.
- Fullscreen is now borderless fullscreen, which should fix the alt-tab crashes some people were running into. If you prefer the old behavior, there is a new Exclusive Fullscreen option in Settings.
- Achievements earned while Steam is offline are now granted once you reconnect, which should also help with accidental disconnects.
Balance:
- Shurikens now keep piercing for much longer after their first hit to help with the shuriken-related achievement.
Bugs:
- Fixed Samaelix rendering incorrectly on some graphics cards.
- Fixed a crash that could happen when skipping the extended intro lore scene.
- Kills on smaller levels now count toward your kill total and kill achievements.
- Fixed Deflector kills not counting when reflecting boss projectiles.
- Fixed the Goreweaver no-syringe achievement not triggering.
- Fixed the Horizon Keeper achievement being granted incorrectly.
- Fixed barrel kills not counting toward their achievement.
- Fixed an issue preventing the Bestiary from being fully completed.
- Quick Attacks now requires fewer hits for its achievement.
- Chinese, Japanese, and Korean names on the leaderboards no longer shrink into unreadable text.
- Fixed rare crashes from the Mutation offhand and Executioner Strike connecting at unlucky moments.
Happy hunting! See you soon.
- Eugene | Solo dev