Got a nice balance patch along with some bug fixes that I've been hunting from recent submissions! The leaderboards have been heating up recently. If there is a build or certain items/skills that you wish were a little more powerful, mention them below or send it in the feedback in-game! Would love to help surface new builds for you all.
Balance:
- Final Boss: base health reduced ~12% to bring fight pacing in line with the rest of the game.
- Protean Gun: damage increased ~55% across all rarities.
- Warp Thornes: damage increased ~25% on average (larger boost at lower rarities).
- Deagle: damage scaling improved, ~20% increase at max rarity.
- Charger SMG: damage increased ~30% across all rarities.
- Grapple Gun: early-tier damage roughly doubled, smoother curve into the existing max.
- Aether Drain skill: damage roughly doubled across all rarities.
- Phantom Blades skill: damage more than doubled across all rarities.
- Eldritch Wildfire skill: damage more than doubled across all rarities.
- Eldritch Storm skill: damage increased ~75% across all rarities.
- Volt Shear passive: damage increased ~30% on average to match comparable passives.
- Vacuum Slash skill: damage increased ~25% across all rarities.
- Backstab perk: bonus damage roughly tripled across all rarities.
- Swarm Instinct perk: per-minion damage bonus roughly tripled across all rarities.
- Fixed broken cooldown progression on Rolling Thunder (now decreases consistently across rarities).
- Fixed broken cooldown progression on Blast Mines (now decreases consistently across rarities).
- Fixed broken cooldown progression on Vacuum Slash (now decreases consistently across rarities).
- Fixed a duplicate damage value on the Death from Above perk that caused two adjacent rarity tiers to grant the same bonus.
Bugs:
- Fixed a massive lag spike at the end of the final boss fight caused by the echo enemies dropping huge piles of loot when they despawned.
- Fixed an issue where rapidly spamming the blink (teleport) skill could send the player outside the map, causing them to fall forever.
- Investigated and fixed an issue in "The Aether" level where in rare cases, a player can fall through the bottom Aether zone and fall through the world.
Hope you all have a great weekend!
See you soon.
- Eugene | Solo dev