✅ System Update
Difficulty 2 is now unlocked.
🧨 Equipment Updates
Added a new synergy between Energy Blades and Energy-Draining Machine Gun with Molotov.
Spike Armor:
Now rotates faster based on attack speed.
Added synergy with Molotov.
Rotation formula updated; visual assets updated as well.
🛠️ Other Optimizations
Burning status warning added: burning will no longer kill the tank—it will leave it at 1 HP.
Dropped items (skill books, supplies) will no longer get stuck in buildings.
Buildings will no longer overlap when generated.
Flame and oil tile effects reworked.
Pause menu now shows correctly before the result screen.
Added a black screen dialogue guide at game start.
UI guidance now appears only after moving the tank to the right.
Fixed monsters getting stuck when dashing into buildings.
Store now supports the pause menu popup.
Fixed translation issues in socketing interface in English mode.
Optimized word wrapping for weapon descriptions in upgrade/shop/warehouse interfaces.
Items you cannot afford, sockets, and refreshes are now marked in red.
Improved drag-and-drop performance for equipment.
Equipment synergy effect prompts are now more noticeable.
Installable slots are now always visible.
🐞 Bug Fixes
Fixed Fireproof Armor effects disappearing when switching tank positions.
Added missing English description for Energy-Draining Machine Gun.
Fixed boss not dying bug.
Fixed issue where synergy count in store updated but bonus effect info did not.
Fixed bug where replacing tank gear via keyboard didn’t trigger fusion in warehouse.
Fixed minimap navigation rendering issue.
📢 Final Note
We hope you enjoy the new content! If you have any feedback, suggestions, or bug reports, feel free to leave a comment. We're continuously working to improve the experience and bring you a better tank-building roguelike!
