After releasing the demo, I began to create more content for the game, here's what I made so far.
Join my discord if you want to be constantly updated on the development, or just hang out: https://discord.com/invite/Fh84dZVpR4
New stuff:
- The undo system (very cool and useful)
- Love (the 5th element), makes Zoe (the player) do a little kiss, resetting her velocity. The ability is mostly used in combination with other entities.
- Reverse orb (reverses the order of your elemental stack upon collecting)
- Order gate (opens when you execute abilities displayed on it in correct order)
- Minus orb (removes the top element from your element stack)
- World 4 - Amor Operatorium. It explores reverse orbs, and order gates (will also explore the minus orb in the future).
- World 5 - Amor Knipe. It will explore the Love element (and only that for now, it's very early in development).
- Level name is displayed when standing next to a level portal. World info card shows up when standing next to a world portal.
- Trying to improve the animations, but very minor changes for now.
- Fine-tuning some of the older levels to make them less cringe.
- Bug fixes (yay)
Watch this video to see the stuff listed here in action!
I may update the demo in the future, so it features the undo system. I was also thinking about taking part in GDWC, which would be a perfect opportunity to update the demo. Other than that, I want to make an actual dialog and cutscene system next, but the development will slow down due to me doing my masters.
